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Senior 2D Concept Artist (Environment)

Open to remote

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We are currently searching for skilled 2D concept artists to join our two noteworthy projects: the well-established SuperCity and the rapidly growing Spring Valley. SuperCity has a strong history spanning over a decade, while Spring Valley has already demonstrated impressive results within its first year.

Both projects blend engaging casual aesthetics, striking a balance between simplicity and realism.

As an artist, you will play an important role in developing environment concepts, including houses, plants, and decorative elements. Your task involves crafting immersive worlds where players can find enjoyment and inspiration.

Come join us in the exciting journey of creating exceptional visual experiences for millions across the globe. Your creative voyage begins right here!

What we will entrust you with

  • Creating 2D concepts of urban and farm buildings, environmental objects, and surroundings.
  • Taking responsibility for working with outsourcing: by providing feedback to external collaborators, you will influence the final appearance of the game, as all objects must be executed in a consistent style.

Our future colleague

  • Has already worked as a concept artist for two years or more and can demonstrate this through a relevant portfolio.
  • Has experience with 3D for sketching, texturing, and possibly storyboarding or illustrations. While not mandatory, this experience would be a significant advantage.
  • Can accurately assess timelines and adhere to them diligently.
  • Offers and receives constructive feedback gracefully.
  • Is creative, modest, aspires to exceed yesterday's achievements, and cannot imagine life without games.

What we offer

  • An opportunity to work from anywhere in the world or in our office in Belgrade, Serbia.
  • Relocation program and assistance with documentation and visas.
  • A competitive salary that is reviewed every six months based on performance and market analysis.
  • 100% salary pay during sick leave and vacation.
  • 20 working days of vacation yearly, and, upon request, the local holidays calendar.
  • Everything you need for growth and development: tools, modern technologies, new areas of responsibility, and an epic team that is here to share their knowledge.
  • Open statistics, including information on the earnings of our games.
  • A preference for decision-making over bureaucracy.
  • Professional education, internal meetups, participation in conferences, discounts on learning English and consultations with psychologists.
  • Having a good time. We love esports, quests, hackathons, games in Discord, DnD, big parties, and just tea gatherings online — distance is not an obstacle.

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Senior 2D Concept Artist (Environment)

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Nice to meet you! Tell us a bit about yourself or provide links to your portfolio or code repository

(DOC, PDF, PPTX)

Refer to Playkot

Feel free to tell us a little bit more about your candidate. Say, what position do you recommend them for? What is their professional level? What projects have they worked on? Anything else we need to know about them would do.

(DOC, PDF, PPTX)

Playing tabletop games
What do we do apart from developing games? We hack, slash and shoot each other in Warhammer!
About Playkot
All the way from a 2-people start-up to a grown-up company by those who witnessed it.

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