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Lead Game Designer

Open to remote

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Age of Magic in numbers is four years in operation, 50% of the company's revenue, and millions of players worldwide. Behind these numbers is a midcore fantasy battle with a complex economy and rich universe, with a vast number of storylines and game modes. Today we are facing a new challenge - scaling the project to achieve an even higher global ranking.

We are looking for a strong game designer with the potential for growth up to producer role. These are ambitious tasks for an ambitious person: balancing the interests of business and the players, leading the team and taking the game to the next level.

Position at

What you'll do:

  • People management and team development - currently, there are 9 people in our game designers team.
  • Leading one of the game design directions from a product perspective (early game, hi-end, live ops, heroes). In the future, we will transfer all directions.
  • Designing processes, developing and maintaining quality standards: documentation, design documents, guides, feedback.
  • Product analytics in collaboration with the analytics team.

What we expect from you:

  • Experience in games with an economic system and live ops of at least 3 years (casual or midcore: farms, city builders, tycoons, RPGs, strategies, tactics with a meta, etc.).
  • Experience in managing and developing a game design team.
  • Experience working with monetization features.
  • Data-driven approach to product decisions.

What we offer:

  • Within 6 months/year you are offered a perspective to become a producer of one of the most successful RPGs.
  • A strong team. The Playkot team has more than 1500 years of combined experience in game development.
  • Open statistics, including our games' earnings.
  • Easy decision making - we don't pile up bureaucracy.
  • The freedom to work from anywhere in the world or in one of our offices - in Serbia or Cyprus.
  • Relocation benefits and our assistance with document and visa processing.
  • 100% salary maintained during sick leaves and vacations.
  • 28 days of vacation, and, upon request, the local holidays calendar.
  • Professional training, internal meetings, conference attendance, discounts on foreign language lessons and psychological counseling.
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Lead Game Designer

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Nice to meet you! Tell us a bit about yourself or provide links to your portfolio or code repository

(DOC, PDF, PPTX)

Refer to Playkot

Feel free to tell us a little bit more about your candidate. Say, what position do you recommend them for? What is their professional level? What projects have they worked on? Anything else we need to know about them would do.

(DOC, PDF, PPTX)

Desk Tops
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About Playkot
All the way from a 2-people start-up to a grown-up company by those who witnessed it.

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