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Senior 3D Character Artist

Open to remote

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Age of Magic is an ambitious project with its own universe, story, and cool dark fantasy art. Starting as an experiment, AoM became the first project released on mobile platforms, where we had limited experience, and in the RPG genre, which none of us had worked on before. However, the team's efforts and immense desire to succeed made our game one of the most financially successful projects in Playkot.

Undoubtedly, one of the most important components of Age of Magic is its vibrant and recognizable characters. Currently, we have over 100 characters, each with their own story, unique appearance, and personality. Our concept artists collaborate with the narrative designer to create truly interesting and appealing characters. And it's the 3D artists who breathe life into these characters in the game, crafting their models and meticulously detailing them to ensure they look stunning on players' mobile screens and bring joy to our audience.

Currently, the team is searching for a talented and experienced 3D artist to work on our characters. If you have a passion for character modeling and are familiar with Blender (or open to learning it), we would love to hear from you. Don't hesitate to respond and share your portfolio with us :)

Position at

What we will entrust to you:

  • creating character models or their skins after the concept stage.

Our future colleague:

  • has experience in game development and has created 3D character models;
  • proficiently uses 3D creation tools such as Zbrush, Substance Painter, and others;
  • has worked with Blender or is open to transitioning to a pipeline that includes Blender;
  • possesses strong artistic skills and an understanding of anatomy;
  • has a desire to grow, is receptive to feedback, and maintains open communication;
  • is willing to work outside of Russia and Belarus or relocate within six months (we provide assistance).

What we offer:

  • the opportunity to work from anywhere in the world or in one of our offices in Serbia or Cyprus;
  • relocation package and assistance with documentation and visas;
  • an epic team ready to support and share knowledge;
  • transparent statistics, including information on our game's earnings;
  • a competitive salary that is reviewed every six months based on performance and market analysis;
  • 100% salary continuation during sick leave and vacations;
  • standard 28 days of vacation, and optionally, Russian calendar with extended holidays, even if you reside in another country;
  • professional training, internal meetups, participation in conferences, discounts on English language learning, and access to counseling services;
  • the opportunity to showcase your work in your portfolio after the character's release in the game.

Senior 3D Character Artist

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Playing tabletop games
What do we do apart from developing games? We hack, slash and shoot each other in Warhammer!
About Playkot
All the way from a 2-people start-up to a grown-up company by those who witnessed it.

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