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Junior Technical Artist

Open to remote

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Our flagship SuperCity continues to impress with cool results and shows how a game with a decade-long history delights its audience with new vibrant content and engaging events. And what is the most important thing in a city builder? Of course, the city itself and its stories. Game designers invent stories and mechanics, artists draw concepts of future buildings, 3D modelers make their volumetric versions, which then go into production. But nothing works without a technical artist who not only carefully uploads models into the engine, but also animates them, breathing life into our city.

And now we are looking for a technical artist to join our team, to take on quite a challenging task: to become a connecting link between artists and the technical team, integrating art into the game.

Position at

What we entrust to you:

  • Compiling game assets and animations in Adobe Animate;
  • Technical support of art integration into the game;
  • Conducting art reviews of events;
  • Writing plugins for the automation of craft work.

Our candidate:

  • Has experience working with engines (Unity or custom);
  • Is a team player and can work with feedback.

A bonus would be:

  • Knowledge of 3D packages for modeling (Blender or any other);
  • Basic understanding of TypeScript;
  • Has already worked as a technical artist on game projects.

What we offer:

  • An opportunity to work from anywhere in the world or in our office in Belgrade, Serbia.
  • Relocation program and assistance with documentation and visas.
  • A competitive salary that is reviewed every six months based on performance and market analysis.
  • 100% salary pay during sick leave and vacation.
  • 28 days of vacation yearly, and, upon request, the local holidays calendar.
  • Everything you need for growth and development: tools, modern technologies, new areas of responsibility, and an epic team that is here to share their knowledge.
  • Open statistics, including information on the earnings of our games.
  • A preference for decision-making over bureaucracy.
  • Professional education, internal meetups, participation in conferences, discounts on learning English and consultations with psychologists.
  • Having a good time. We love esports, quests, hackathons, games in Discord, DnD, big parties, and just tea gatherings online — distance is not an obstacle.
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Junior Technical Artist

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Nice to meet you! Tell us a bit about yourself or provide links to your portfolio or code repository

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Refer to Playkot

Feel free to tell us a little bit more about your candidate. Say, what position do you recommend them for? What is their professional level? What projects have they worked on? Anything else we need to know about them would do.

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Playing tabletop games
What do we do apart from developing games? We hack, slash and shoot each other in Warhammer!
About Playkot
All the way from a 2-people start-up to a grown-up company by those who witnessed it.

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