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Unity Developer

Open to remote

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Our mobile game Age of Magic just recently popped the confetti on its fifth anniversary, and in the grand scheme of our plans, this magical journey has only just begun. We continue to scale the project for growth: launching new modes, adding variety and depth to the gameplay.

We're also expanding our client development team: we're on the lookout for a Unity developer to join us in creating new content, new modes, character progression, and much more.

Position at

The mission includes

  • Designing and developing new functionalities in the game: game logic (including client-server), game modes, UI, toolsets for game designers, as well as reworking existing features.
  • Discussing technical solutions and participating in code reviews.
  • Supporting and optimizing the current code, and fixing bugs.

Our future teammate

  • Has experience working with C#, .NET, and Unity for at least 3 years.
  • Has experience in creating engine architecture and initializing its components.
  • Understands the principles of OOP, SOLID, DI, and the main design patterns.
  • Has a strong grasp of algorithms and data structures.
  • Has experience working in large teams.
  • Has experience in developing for mobile platforms iOS and Android.

It would also be nice if you have

  • Experience in developing UI on Unity.
  • Experience in developing multiplayer projects on Unity.
  • Knowledge of project management processes.

What we offer

  • An opportunity to be a part of a thriving project where your input can shape the product decisions.
  • Supportive relocation process, complete with assistance in handling paperwork and securing a residence permit. Рack your bags and relocate to Serbia, or Cyprus, or another destination upon our mutual agreement.
  • An epic team ready to lend a hand and share their knowledge.
  • Open statistics, including our games' earnings.
  • A decent salary with biannual reviews, depending on your performance and the pulse of the market;
  • Full pay during sick leaves;
  • 28 days of vacation time, plus the option to align with the local holiday calendar upon request;
  • Opportunities for professional growth, including internal meetups, conference participation, discounts on English language courses, and psychological consultations.​

Unity Developer

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Playing tabletop games
What do we do apart from developing games? We hack, slash and shoot each other in Warhammer!
About Playkot
All the way from a 2-people start-up to a grown-up company by those who witnessed it.

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