Careers
All the best things we’ve got at Playkot, all on one page (except our games).
See positions
The best things
we've got
Make a real contribution to the game that will top the charts
Colleagues who regularly exceed your expectations
Make a feature today — get feedback from 300,000 players tomorrow
Easy decisions. We say «no» to bureaucracy
The team of professionals willing to share their experience
Open statistics including earnings on our games
We value awesomeness. Make cool things and become our hero!
This is not a game factory. People matter here
  • Work in progress
    Please keep your voice down and use Slack for questions.
  • But when will it ship?
    Monthly report about our results and plans. Inconvenient questions are welcome.
  • Vision-driven, data-informed
    Free access to internal stats helps us keep up with what's happening on our projects.
  • D20 roll
    A special library dedicated to classic pen and paper RPG's.
  • For the Emperor!
    As soon as the sun goes down, this meeting room hosts battles between the forces of Chaos and the Space Marines.
  • Storm coming
    It's so much better to appreciate the (sometimes) fierce Northern weather from a safe distance.

Join us in one of our offices

Or get on board remotely

Map.
Open jobs at playkot
Remote
Belgrade
Limassol

As of today, our game Spring Valley is installed on more than 8 million devices, more than 260 thousand players around the world play it every day, and its monthly revenue is over $1 million.

And we aren't stopping there, in December 2023 we entered the Chinese market, with still more ambitious plans for scaling and growing the project. We believe that along with cool gameplay and an exciting gaming experience, the success of the project also depends on a well-structured monetization. We are looking for a Senior monetization manager to join our team, who, together with the team, will develop and implement effective monetization strategies aimed at tripling our income.

Position at
Belgrade
Limassol

Every day we work towards making our games loved all over the world, while simultaneously expanding the geographical presence of our company. The more locations we operate in, the more legally significant processes arise, each requiring precise coordination. We need a Finance Operations Director who can help organize these processes across various jurisdictions.

In short, we are looking for an experienced individual who will assume operational control of the financial, HR, and contractual business processes within the group structure. This person will realign processes to accommodate the company's growth and will establish interactions between legal entities.

Position at
Remote
Belgrade
Limassol

Spring Valley is a heartwarming game centered around the adventures of the Fogg family. Within a year of its global launch, it has amassed 15 million installs. It has been recognized multiple times as the 'Game of the Day' on the App Store across various countries, including UK, Ireland, and South Korea, and currently contributes to over 20% of Playkot's revenue.

As our project has successfully taken off, we have set our sights on reaching, and even surpassing, a monthly revenue of $2 million — this includes breaking into the Chinese market. Now, we're on the hunt for a visionary who can scale the product and simultaneously foster growth across multiple areas, keeping in mind the needs of our players, marketing requirements, and the trends in the adventure genre.

Position at
Remote
Belgrade

Spring Valley went global just a year ago and has already won over not only our hearts, but also the hearts of the players. We're really proud of the result, but we're confident we can do better!

Now we are looking for a strong 2D Artist, who will create gorgeous objects and decorations for our locations.

Position at
Remote
Belgrade
Limassol

Playkot has 14 years of game-making under its belt, currently operating 5 unique games from different genres. With a team of over 350 spread across 25 countries, we're always up for something big.

We're good at spotting what's next. Currently, we're diving into the realm of real-time multiplayer RPGs. We're looking for a top-notch Senior Game Designer who's excited about creating a new game, aiming for it to be our next big hit.

Position at
Remote
Belgrade

SuperCity is a universe with both a rich narrative and a long-standing history. The project has successfully undergone numerous transformations—technological, procedural, team-related, and content-wise—and now accounts for 30% of the company's total revenue.

We take immense pride in this achievement, but we believe we can reach even greater heights! This is why we are on the lookout for a seasoned Senior Game Designer to take charge of the metagame. The role involves handling the game's core systems, interactions, and economy, including the development of new gameplay layers.

Position at
Remote
Belgrade
Limassol

Spring Valley is a standout mobile game with over a million monthly players and 10 million downloads. Our success lies in robust analytics, market research, and active hypothesis testing.

We are actively implementing simulation tools, enabling us to run experiments and simulations to predict and assess the impact of changes we make in the game.

We are searching for a seasoned Product Analyst to propel Spring Valley to new heights.

Position at
Remote
Belgrade
Limassol

Spring Valley has been global for just a year, and it's taken millions of players worldwide by storm. We're constantly adding new and exciting content, and our commitment to user experience is second to none. Currently, our game design team is laser-focused on refining 'Expeditions', a central game mechanic.
We're proud of what we've accomplished, but we know there's always room for improvement. Which is why we have a position open for a Team lead game designer with a strong background and a passion for leading a team. For us, it's all about the people. We work hard to maintain a high engagement level, support a comfortable atmosphere, and create efficient processes.
Love games and leading teams? Let's get to know each other!

Position at
Remote
Belgrade

SuperCity is a universe with both a rich narrative and a long-standing history. The project has successfully undergone numerous transformations—technological, procedural, team-related, and content-wise—and now accounts for 30% of the company's total revenue. We take immense pride in this achievement, but we believe we can reach even greater heights!
That's why we are looking for a Game Designer to join the team. You'll be tasked with developing our events, designing new ones and linking them to other elements of our game.

Position at
Remote
Belgrade

SuperCity is our pride and joy here, at Playkot — it marked the beginning of our long journey in game development and established us as experts in the casual gaming world. Twelve years on SuperCity isn’t just surviving; it’s thriving and evolving, upscaling with new features, reaching new platforms and going through major technological changes. SuperCity contributes 30% to our total revenue and has a solid fan base in the US, Canada and Western Europe.

We're on the hunt for a strong 2D Lead to take our team of concept artists under their careful wing. If you have a passion for guiding artists, leading a team, and making beautiful concepts, we'd love to meet you!

Position at
Remote
Belgrade

SuperCity is a universe with both a rich narrative and a long-standing history. The project has successfully undergone numerous transformations—technological, procedural, team-related, and content-wise—and now accounts for 30% of the company's total revenue. We take immense pride in this achievement, but we believe we can reach even greater heights!

That's why we are looking for a Game Designer to join our team.
You will have the opportunity to take Expeditions to a new level of сomplexity and revenue, work with new mechanics, part in the development of individual launches from idea to release and influence the development of Expeditions as a whole.

Position at
Remote
Belgrade
Limassol

We are currently focusing on the hybrid casual genre and exploring projects with hybrid monetisation. Impressed with this direction, we’ve decided to try our hand at hybrid-casual projects, but with a bit of rethinking as long-term projects with deeper metagame.

That’s why we’re looking for a Producer with solid expertise, someone who is eager to make games from scratch and wants to start new hits at Playkot.

Position at
Belgrade

Our wonderful Age of Magic team always strives to use the most current data analysis methods to more accurately understand the needs and preferences of our players, improve the user experience and, as a result, increase the game's profitability.

We are currently looking for an Analyst who can create valuable data-driven product insights and has experience in machine learning to make our game even more attractive to our players.

We promise you exciting challenges, integral influence on in-game product decisions and a cutting-edge stack.

Position at
Remote
Belgrade
Limassol

Age of Magic is an ambitious project with its own universe, story, and cool dark fantasy art. Undoubtedly, one of the most important components of Age of Magic is its vibrant and recognizable characters. Currently, we have 100+ characters, each with their own story, unique appearance, and personality. And it's the 3D artists who breathe life into these characters, crafting models and meticulously detailing them to ensure they look stunning on players' mobile screens and bring joy to our audience.

Currently, the team is searching for a talented and experienced 3D artist to work on our characters. If you have a passion for character modeling and are familiar with Blender, we would love to hear from you. Don't hesitate to apply and share your portfolio with us :)

Position at
Remote
Belgrade
Limassol

In the universe of our games, 48 million players come together. How do we assemble, retain, and grow such an audience? Creating an engaging game is only half the battle; it's also essential to showcase it effectively.

Our marketing team is seeking a passionate Motion Designer to create vibrant and captivating content for social media and video platforms, showcase new game features, and collaborate with producers to generate ideas and analyze the market. If you're skilled with 2D/3D tools, familiar with gaming engines, and adept at crafting fantastic video content, we'd love for you to join our team!

Position at
Remote
Belgrade
Limassol

In the universe of our games, 48 million players come together. How do we assemble, retain, and grow such an audience? Creating an engaging game is only half the battle; effective marketing is equally crucial to ensure our games shine brightly in the fast changing gaming industry.

Therefore, we are looking for a Lead Creative Producer who will take on a complex but exciting quest: building a team of producers, revising the current marketing strategy and scaling traffic buying with breakthrough creatives. If you have already worked in a similar role in game development and are looking for a really cool project where you can realize your potential - let us know, we’ll be happy to meet you!

Remote
Belgrade

The game's success is due to its players, so we monitor the mood in the Age of Magic community. Did they like or dislike an update? Who is at the top of the arena ranking right now? Is it time to rebalance things? The players love the project, sometimes they even hate it, but they know exactly how to make it better, and they often help us with this.

We are looking for a Community Manager who is ready to unite all the people around the project, communicate a lot with the players and volunteers of the project, as well as the development team, and defend the positions of both.

Position at

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