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SuperCity web is a game that holds a special place in Playkot history. Our citybuilder with a large and cozy universe is a shining example of how a long-lived game that's about to turn 12 years old can remain one of the most popular and appealing in its genre after all these years!
It's important for us to keep up the momentum and continue to look for points of growth for the game. We strive to make analytics an integral part of all our processes and a backbone for making important decisions for the company. To that end, we are recruiting more product analysts. Exciting, challenging tasks and a real impact on product decisions guaranteed :)
We at Playkot have been developing games for 13 years and we know that just a good idea is not enough to make the world fall in love with your game. It is necessary that all systems work well and reliably. Currently, we have four games, each developing at a cosmic pace, and each game requires a stable, scalable, and fault-tolerant infrastructure.
We are looking for a DevOps engineer who will be able to take into account the individual needs of each of our products while building a unified system. In other words, we strive for unification and centralization of solutions. Interested? Apply now!
Age of Magic in numbers is four years in operation, 50% of the company's revenue, and millions of players worldwide. Behind these numbers is a midcore fantasy battle with a complex economy and rich universe, with a vast number of storylines and game modes. Today we are facing a new challenge - scaling the project to achieve an even higher global ranking.
We are looking for a strong game designer with the potential for growth up to producer role. These are ambitious tasks for an ambitious person: balancing the interests of business and the players, leading the team and taking the game to the next level.
One of Playkot's most successful projects is, of course, Age of Magic. For us, this is not "just another RPG", but our unique IP with its own universe, history, and cool dark fantasy-style art. AoM was in the top 50 on the Chinese market in the AppStore, has been named "Game of the Day" in various locations, and now generates about 50% of the company's revenue, but there is still much more to achieve.
We are looking for a creative producer who will take on a challenging but exciting quest: to review the current marketing strategy and scale traffic acquisition using creatives. If you have already worked in a similar role in game development and are looking for a truly great project where you can realize your potential — let us know and we will be happy to meet you!
We're searching for a Delivery Director to join Playkot and take charge of one of our most successful projects, which generates 30% of the company's total revenue and ranks among the top 20 global grossing Facebook games. Our objective is to maintain these positions while elevating the quality and speed of development.
If you have the ability to guide a project towards its product goals, cutting through the noise to ask the right questions and pinpoint the essence, and make decisions based on product metrics, then you are a perfect match for this role.
"At Playkot, each new project must outshine the previous one." In the past, we've launched Supercity, Age of Magic, and Spring Valley, which have made a significant impact on the gaming market. Now, we're setting our sights on creating another mobile hit – the heroic shooter, Protectors: Shooter Legends.
The core team currently is of about 40 people – those are the people that came up with the idea and carried the game to its soft-launch. It's time to level up: we're looking for a Delivery Director who will scale the team, lead the project to a global launch within the planned timeframe, and strategize the next step – implementing efficient development processes during the LiveOps stage.
Age of Magic is an ambitious project with its own universe, story, and cool dark fantasy art. Starting as an experiment, AoM became the first project released on mobile platforms, where we had limited experience, and in the RPG genre, which none of us had worked on before. However, the team's efforts and immense desire to succeed made our game one of the most financially successful projects in Playkot.
Undoubtedly, one of the most important components of Age of Magic is its vibrant and recognizable characters. Currently, we have over 100 characters, each with their own story, unique appearance, and personality. Our concept artists collaborate with the narrative designer to create truly interesting and appealing characters. And it's the 3D artists who breathe life into these characters in the game, crafting their models and meticulously detailing them to ensure they look stunning on players' mobile screens and bring joy to our audience.
Currently, the team is searching for a talented and experienced 3D artist to work on our characters. If you have a passion for character modeling and are familiar with Blender (or open to learning it), we would love to hear from you. Don't hesitate to respond and share your portfolio with us :)
In the universe of our games, 48 million players come together. How do we assemble, retain, and grow such an audience? Creating an engaging game is only half the battle; it's also essential to showcase it effectively.
Our marketing team is seeking a passionate 3D Motion Design Tech Lead to create vibrant and captivating content for social media, showcase new game features, and collaborate with producers to generate ideas and analyse the market. If you're skilled with 3D tools, familiar with gaming engines, and adept at crafting fantastic video content, we'd love for you to join our team!
Age of Magic — our flagship, holding leading positions in the mobile gaming market. It's a world that has already captivated millions of players (as well as dozens of our employees working on it). We are very proud of our project and have no intention of resting on our laurels — we aim to secure a place in the top 100 highest-grossing applications worldwide.
The project team is in search of a delivery manager who will supervise the development team. We are looking for someone who shares our values — high autonomy in work and the ability to make decisions based on results.
Data is our middle name, and we've got plenty of it! From hundreds of millions of gaming events to marketing campaign metrics and operational parameters, we've got it all. Our mission is to gather, process, analyze, and store this treasure trove to fuel our product development success. As we forge ahead, we're preparing for even more data and increasingly complex structures.
We're expanding our team and hiring a mid-level Data Engineer to skillfully develop and maintain our DWH and marketing analytics.