Age of Magic in numbers: 5 years of operating, 50% of the company's revenue and millions of players around the world. Behind these numbers is a midcore fantasy battler with a complex economy and a well-developed universe, with a huge number of story branches and game modes.
The team plans to at least double these results! To do this, we need a powerful Game Designer who is ready to take responsibility for creating large LiveOps features. Our ideal candidate is a strong feature owner, deeply immersed in the industry, with a proven track record of developing engaging, performance-based gaming experiences. You have to come up with well thought-out events, closely interact with the team and, of course, be responsible for the result!
Are you ready to upgrade monetization and boost project metrics through events? Cool, let's get acquainted :)